MaGGaming

Karazhan Deck Brews: Witchdoctor Shaman & OTK Giants Warrior

Karazhan Deck Brews: Witchdoctor Shaman & OTK Giants Warrior

Karazan Decks

26th August 2016

With 3 wings already out and just one to go, One Night in Karazhan has been shaking up the meta quite a bit. We’ve had some crazy experiences on ladder in the past few weeks and some of the new decks performed better than others. Today, we want to showcase two ladder viable decks that many pros have been play testing – Witchdoctor Totem Shaman and OTK Giants Warrior!

Witchdoctor Totem Shaman

Witchdoctor Totem Shaman

Wicked Witchdoctor has been one of the underrated cards in the expansion and most people who saw the card dismissed its viability at first glance more often than not. People thought that Shaman does not have sufficient cheap spells to take proper advantage of the card and the fact that it summons basic totems only was also considered to be a drawback. People were proven wrong and how!  Witchdoctor Totem Shaman is quite strong at the moment thanks to the presence of Druids and Hunters on ladder. The ability to snowball on the board and generate high health totems using Totemic Might makes it really hard for most classes to deal with these seemingly harmless totems. Primal Fusion, Thunderbluff Valiant work seamlessly with the deck and you can burst down your opponent from full health too with a well timed Bloodlust. There are various changes that you can make to the deck from adding a Doomhammer to subbing the Tunnel Troggs for Argent Squires to suit your matchups better. Feral Spirit Might feel a little underwhelming at times and we recommend you make the switch to Doomhammer in place of the single copy of Feral Spirit if you do not face extremely aggressive decks too often.

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OTK Giants Warrior

OTK Giants Warrior

Another deck that has intrigued us a lot is the Arcane Giant OTK Warrior. Unlike the traditional OTK Warrior decks that rely on Raging Worgen and Faceless Manipulator to burst down opponents in one turn, you have alternate win conditions in the deck. You can include Grim Patrons or Blood Warriors in the deck to take advantage of matchups like Druid or Zoo where they just cannot efficiently deal with Patrons or an army of Giants. I prefer the Grim Patron version because you can gain board initiative a lot faster compared to the Blood Warriors Route. The deck is by no means easy to play and the combos are quite satisfying to pull off. If you are facing too many decks that have the ability to stay at 30 HP like Control Paladin or Priest you can just save one charge of your Fiery War Axe and both the Inner Rage for 31 damage. You can also choose to tech in a Rampage but it puts up the cost of the combo to 10 mana which makes it a bit harder to pull off. With over a dozen spells in the deck you will have no trouble bringing out the cost of the Arcane Giants to 0. Moreover, since you have 2 copies of the Giant and do not need Emperor Thaurissan, the combos can be pulled off a lot more consistently. On the flipside, compared to the Worgen OTK decks, you have less maximum burst.

These two decks might need some refining and the lists are directly off what the pros are playing on the legend ladder at the moment. Hope you guys have fun with these amazing decks!

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